Early renders were viewed in simple pop-up windows. Modern V-Ray VFBs are comprehensive compositing suites allowing color corrections, exposure tweaks, layer masking, and bloom/glare adjustments on the fly.
A native tool for instancing millions of objects like trees, rocks, and grass across surfaces without lagging the scene.
Integrated real-time bloom and glare directly inside the V-Ray Frame Buffer (VFB). The Architecture & Speed Overhaul (V-Ray 3.x) V-Ray 3.0 to 3.6 (2014–2017)
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Tracing the list of V-Ray versions is really a study in how 3D rendering matured from a slow, calculation-heavy task into a fluid, artist-driven process. Several hallmark features changed the game:
V-Ray 6 focused on integration and performance. It introduced , making it easier to move scenes between Chaos' two renderers, and added a new V-Ray Decal for projecting materials onto surfaces. The V-Ray Frame Buffer (VFB) received mask application for lens effects and denoiser layers. vray all versions list
Version string example: V-Ray 6.10.00 (core 6.10.00)
Enabled immediate visual feedback that progressively refined over time, matching modern path-tracing workflows.
: V-Ray's reach extended across the entire CG landscape. V-Ray for Rhino was launched in 2016 alongside SketchUp 3.0, adding a new UI and VR scene export. V-Ray for Revit was released in April 2016. Support for Houdini came in 2018, and Unreal Engine followed soon after, bridging the gap between offline and real-time rendering. Early renders were viewed in simple pop-up windows
Allowed geometric patterns to be tiled across surfaces as if they were textures, ideal for chainmail, fences, and fabrics.
Paper compiled: April 2026 Data valid for all VRay versions up to v7.20.00