Guide Free ((link)) - Shiny Days Walkthrough

When Sekai attempts to initiate a private conversation, politely excuse yourself to help Setsuna with the inventory tracking.

Shiny Days features several alternative endings involving supporting characters like Otome, Hikari, and Kokoro, as well as notorious "Bad Endings." The Harem / Poly Ending

: A highly detailed Shiny Days Walkthrough Guide is available on Scribd, which lists specific saves for every ending.

is a remastered and expanded version of the visual novel Summer Days , set in the same universe as the infamous School Days . As a prequel taking place during summer vacation, it offers a lighter (though still potentially "edgy") experience with over 40 different endings . shiny days walkthrough guide free

With 40+ endings, the possibilities are vast. Here are some of the most notable paths:

Setsuna is the central focus of Shiny Days . Her route shifts the perspective away from the traditional dynamic of the series, offering a deeper look into her motivations and feelings. Phase 1: Establishing the Bond (Days 1–4)

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. When Sekai attempts to initiate a private conversation,

If you want to dive deeper into a specific path, let me know: Which you want to target first

| Character | Role / Description | Ending Notes | | :--- | :--- | :--- | | | The main heroine who works at the Radish. Sharing a room with Inori complicates her romance plans. | Her routes are incredibly complex, ranging from wholesome endings like "Together" to dark ones like "Succumbing to Pleasure". | | Inori Ashikaga | A strong-willed new heroine with an old-fashioned way of speaking. She is close friends with Otome Kato. | Inori's endings often revolve around the festival's sacred dance. Options include "I wish we could always be friends". | | Kotonoha Katsura | A beautiful but shy student with a complex about her large breasts. She is forced to go to the festival by her younger sister, Kokoro. | Her main ending involves infiltrating the shrine together. There are also bad endings like "Exhausted Tears". | | Kokoro Katsura | Kotonoha's cheerful and outgoing younger sister, a regular customer at the Radish who often studies there. | While not a primary romantic interest in the same way, her presence is crucial for many of her sister's routes. | | Otome Kato | A strong-willed student who has known Makoto since junior high. She wants to make summer memories with him. | Her story is often tied to Seaside Cafe Radish and her interactions there. | | Noan Murayama | A character who sees Makoto as a potential ticket to a wealthier life, given his father's large hospital. | She has a dedicated ending route that includes the "Dreaming Big" path. |

: For a preview of the types of endings available, the School Days Wiki catalogs them, ranging from romantic success to "Bad Endings". As a prequel taking place during summer vacation,

This path serves as the foundational narrative structure for the game and unlocks subsequent branch lines. Act 1: The Summer Beach Encounter Choose when prompted on Day 2.

Optional Content & Replay Value

: Originally part of Summer Days , this path focuses on Setsuna Kiyoura filling in for Sekai at the Radish restaurant to be closer to Makoto.