Rtgi 01702 Release Fixed _verified_ Official
The RTGI (Ray Traced Global Illumination) shader is a state-of-the-art post-processing tool that physically simulates light interaction within an environment. By utilizing ray tracing techniques, it introduces diffuse global illumination and ambient occlusion to games that do not natively support it.
| Test case | 0.1701 result | 0.1702 result | |------------------------|---------------------|---------------------| | Outdoor day + shadows | Crash on load | Stable, correct | | Indoor multiple lights | Flickering indirect | Smooth indirect | | Temporal + motion | Ghosting visible | Ghosting removed | rtgi 01702 release fixed
The original RTGI 01702, while promising on paper, suffered from four major categories of failure: The RTGI (Ray Traced Global Illumination) shader is
RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN (Set to 0 or 1 depending on if your shadows render vertically inverted). For the best results, consider downloading a community-made
For the best results, consider downloading a community-made preset from Nexus Mods or other modding sites. These .ini files contain pre-configured settings tailored for specific games. Once downloaded, place the .ini file in your game's main folder, and you should be able to select it from the ReShade overlay's preset dropdown.
The primary "fix" in this release was the optimization of the UAV (Unordered Access View) buffers.
Pascal Gilcher, the modder known as Marty McFly, has released a substantial update to his well-known RTGI shader for ReShade. Often called the “biggest update yet,” version 01702 brings major improvements to ray tracing effects, making realistic lighting more accessible for PC gamers.