: This plugin uses a "UV pass" (or ST map) rendered from your 3D package to re-texture objects directly in After Effects. ft-PPass2Matte
: Includes options to tile, repeat, offset, and select specific textures .
The bundle typically consists of two core plugins: aescripts ftuvpass bundle v551a download gratis better
Supports 16-bit and 32-bit floating-point UV passes for smooth texture placement without pixelation.
: Includes parameters for tiling, repeating, offsetting, and keeping the UV pass alpha channel. Direct Point Sampling : A newer feature in ft-PPass2Matte : This plugin uses a "UV pass" (or
| Feature | ft‑UVPass Bundle | Native After Effects | Dedicated 3D Compositor (Nuke/Fusion) | PixMap (Free) | |---|---|---|---|---| | UV mapping | ✅ Directly in AE | ❌ No built‑in UV map support | ✅ Full node‑based control | ✅ Basic UV mapping | | P‑Pass mattes | ✅ Available (PPass2Matte) | ❌ Not available | ✅ Advanced masking | ❌ Not available | | Apple Silicon support | ✅ Yes (v5.5.0) | ✅ Yes | ✅ Yes (depending on version) | ✅ Yes | | Multi‑Frame Rendering | ✅ Yes | ✅ Yes | ✅ Yes | ⚠️ Not specified | | Price | $49.99 | N/A | $500+ (Nuke) / $300 (Fusion Studio) | Free | | Learning curve | Low | N/A | High | Low |
To get the most out of this bundle, you need to understand the basic two-step pipeline: Step 1: Exporting from Your 3D App : Includes parameters for tiling, repeating, offsetting, and
Imagine a client looks at your 3D phone animation and says, "Can we swap out the app screenshot on the screen?" With FTUVPass, you simply drop the new screenshot into a pre-comp. The plugin instantly warps, bends, and tracks the new image onto the moving 3D phone model. What used to take hours of re-rendering now takes seconds. 2. Flawless Edge Anti-Aliasing
is an "essential" tool for anyone working with 3D-to-2D pipelines. It brings Nuke-level re-texturing capabilities to After Effects, saving artists hours of render time. However, users should stick to official sources to ensure they have the latest bug fixes and hardware compatibility. step-by-step guide
Later versions (including v5.5.0 and presumably v551a) have added support for , along with a custom subsampling function that replaces Adobe’s buggy one, which previously caused extreme slowdowns.
The core engine reads 16-bit and 32-bit floating-point UV passes with extreme accuracy. This prevents the pixelation, stretching, or jagged edges commonly associated with lower-quality remapping utilities.